ImaageQ_App_Unity6/CHANGELOG.md
2025-08-20 21:20:17 -06:00

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# Changelog
All notable changes to this project will be documented in this file.
The format is based on **Keep a Changelog** and this project adheres to **Semantic Versioning**.
## [Unreleased]
### Added
- OBJ/GLB exporters with Draco compression (planned)
- Furniture placement UX (snapping gizmos, align to wall) (planned)
- Semantic plane helpers (wall/floor/ceiling) (planned)
- RoomPlan native bridge behind `ROOMPLAN_ENABLED` (planned)
- Lightship object detection behind `LIGHTSHIP_ENABLED` (planned)
### Changed
- TBD
### Fixed
- TBD
---
## [0.1.0] - 2025-08-21
### Added
- iOSfirst project scaffolding (Unity 6.0 LTS, URP) with AR Foundation 6.x & ARKit XR Plugin 6.x.
- Modular folder layout under `Assets/_Project/` and `.asmdef` per module.
- `ScanScene` baseline: AR Session, XR Origin, AR managers (Plane/Raycast/Mesh).
- `RoomScanner` to combine AR mesh chunks into a single mesh + collider.
- `MeasureTool` for A→B distance in real meters.
- API layer: `IFurnitureApi` + `HttpFurnitureApi` + `ApiConfig` ScriptableObject.
- README with iOS build steps, contribution guidelines draft.
- Git config: `.gitignore`, LFS patterns recommended, SmartMerge guidance.
### Changed
- N/A
### Fixed
- N/A
[Unreleased]: https://example.com/compare/v0.1.0...HEAD
[0.1.0]: https://example.com/releases/tag/v0.1.0