# Changelog All notable changes to this project will be documented in this file. The format is based on **Keep a Changelog** and this project adheres to **Semantic Versioning**. ## [Unreleased] ### Added - OBJ/GLB exporters with Draco compression (planned) - Furniture placement UX (snapping gizmos, align to wall) (planned) - Semantic plane helpers (wall/floor/ceiling) (planned) - RoomPlan native bridge behind `ROOMPLAN_ENABLED` (planned) - Lightship object detection behind `LIGHTSHIP_ENABLED` (planned) ### Changed - TBD ### Fixed - TBD --- ## [0.1.0] - 2025-08-21 ### Added - iOS‑first project scaffolding (Unity 6.0 LTS, URP) with AR Foundation 6.x & ARKit XR Plugin 6.x. - Modular folder layout under `Assets/_Project/` and `.asmdef` per module. - `ScanScene` baseline: AR Session, XR Origin, AR managers (Plane/Raycast/Mesh). - `RoomScanner` to combine AR mesh chunks into a single mesh + collider. - `MeasureTool` for A→B distance in real meters. - API layer: `IFurnitureApi` + `HttpFurnitureApi` + `ApiConfig` ScriptableObject. - README with iOS build steps, contribution guidelines draft. - Git config: `.gitignore`, LFS patterns recommended, SmartMerge guidance. ### Changed - N/A ### Fixed - N/A [Unreleased]: https://example.com/compare/v0.1.0...HEAD [0.1.0]: https://example.com/releases/tag/v0.1.0