1.3 KiB
1.3 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
Unreleased
Added
- OBJ/GLB exporters with Draco compression (planned)
- Furniture placement UX (snapping gizmos, align to wall) (planned)
- Semantic plane helpers (wall/floor/ceiling) (planned)
- RoomPlan native bridge behind
ROOMPLAN_ENABLED(planned) - Lightship object detection behind
LIGHTSHIP_ENABLED(planned)
Changed
- TBD
Fixed
- TBD
0.1.0 - 2025-08-21
Added
- iOS‑first project scaffolding (Unity 6.0 LTS, URP) with AR Foundation 6.x & ARKit XR Plugin 6.x.
- Modular folder layout under
Assets/_Project/and.asmdefper module. ScanScenebaseline: AR Session, XR Origin, AR managers (Plane/Raycast/Mesh).RoomScannerto combine AR mesh chunks into a single mesh + collider.MeasureToolfor A→B distance in real meters.- API layer:
IFurnitureApi+HttpFurnitureApi+ApiConfigScriptableObject. - README with iOS build steps, contribution guidelines draft.
- Git config:
.gitignore, LFS patterns recommended, SmartMerge guidance.
Changed
- N/A
Fixed
- N/A