25 lines
696 B
C#
25 lines
696 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class UIContentFitter : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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HorizontalLayoutGroup hg = GetComponent<HorizontalLayoutGroup>();
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int childCount = transform.childCount - 1;
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float childWidth = transform.GetChild(0).GetComponent<RectTransform>().rect.width;
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float width = hg.spacing * childCount + childCount * childWidth + hg.padding.left;
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GetComponent<RectTransform>().sizeDelta = new Vector2(width, 265);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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