27 lines
564 B
C#
27 lines
564 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class CreateObj : MonoBehaviour {
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public Image PP;
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public Sprite[] temp;
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public GameObject parent;
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// Use this for initialization
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void Start () {
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for (int i = 0; i < temp.Length; i++) {
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var createImage = Instantiate(PP) as Image;
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createImage.transform.SetParent(parent.transform, false);
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createImage.sprite = temp [i];
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createImage.gameObject.SetActive (true);
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}
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}
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// Update is called once per frame
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void Update () {
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}
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}
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