25 lines
		
	
	
		
			696 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			696 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.UI;
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| 
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| public class UIContentFitter : MonoBehaviour
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| {
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|     // Start is called before the first frame update
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|     void Start()
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|     {
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|         HorizontalLayoutGroup hg = GetComponent<HorizontalLayoutGroup>();
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|         int childCount =  transform.childCount - 1;
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|         float childWidth = transform.GetChild(0).GetComponent<RectTransform>().rect.width;
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|         float width = hg.spacing * childCount + childCount * childWidth + hg.padding.left;
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| 
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|         GetComponent<RectTransform>().sizeDelta = new Vector2(width, 265);
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|     }
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| 
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|     // Update is called once per frame
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|     void Update()
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|     {
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|         
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|     }
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| }
 | 
