19 lines
		
	
	
		
			510 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			510 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using UnityEngine;
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| using UnityEngine.UI;
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| 
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| namespace Assets.Scripts.Furniture
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| {
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|     public class FurnitureButton : MonoBehaviour
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|     {
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|         public GameObject furniturePrefab;
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|         private FurnitureManager _furnitureManager;
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| 
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|         private void Start()
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|         {
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|             _furnitureManager = FindFirstObjectByType<FurnitureManager>();
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| 
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|             GetComponent<Button>().onClick.AddListener(() => _furnitureManager.SetSelectedFurniture(furniturePrefab));
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|         }
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|     }
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| } |