27 lines
		
	
	
		
			564 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			564 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.UI;
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| 
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| public class CreateObj : MonoBehaviour {
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| 
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| 	public Image PP;
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| 	public Sprite[] temp;
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| 	public GameObject parent;
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| 	// Use this for initialization
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| 	void Start () {
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| 		for (int i = 0; i < temp.Length; i++) {
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| 			var createImage = Instantiate(PP) as Image;
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| 			createImage.transform.SetParent(parent.transform, false);
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| 			createImage.sprite = temp [i];
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| 			createImage.gameObject.SetActive (true);
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| 		}
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| 
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| 	}
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| 	
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| 	// Update is called once per frame
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| 	void Update () {
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| 		
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| 	}
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| }
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