// Copyright 2022-2024 Niantic. using UnityEngine; using UnityEngine.UI; public class VersionRead : MonoBehaviour { [SerializeField] private Text uiTextBox; private const string SamplesVersion = "3.10.0"; void Awake() { Screen.orientation = ScreenOrientation.Portrait; } // Start is called before the first frame update void Start() { //uiTextBox.text = "ARDK: " + Niantic.Lightship.AR.Settings.Metadata.Version + // "\n" + "Shared AR: " + Niantic.Lightship.SharedAR.Settings.Metadata.SharedArVersion + // "\n" + "Samples: " + SamplesVersion; } }