Fix in models and condifence score
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value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: ac8ccbb83e64fb741805c3bc8ed9c25a, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
@ -30,11 +30,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: ac8ccbb83e64fb741805c3bc8ed9c25a, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: ac8ccbb83e64fb741805c3bc8ed9c25a, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: ac8ccbb83e64fb741805c3bc8ed9c25a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
@ -66,20 +66,20 @@ PrefabInstance:
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: ac8ccbb83e64fb741805c3bc8ed9c25a, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 5971932524352072402}
|
||||
addedObject: {fileID: 1266572902175822867}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: ac8ccbb83e64fb741805c3bc8ed9c25a, type: 3}
|
||||
--- !u!1 &1671626081882168102 stripped
|
||||
--- !u!1 &8617488083332643293 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: ac8ccbb83e64fb741805c3bc8ed9c25a, type: 3}
|
||||
m_PrefabInstance: {fileID: 2014136808166680183}
|
||||
m_PrefabInstance: {fileID: 8887323972945380492}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!65 &5971932524352072402
|
||||
--- !u!65 &1266572902175822867
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1671626081882168102}
|
||||
m_GameObject: {fileID: 8617488083332643293}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
@ -92,5 +92,5 @@ BoxCollider:
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 59.99985, y: 59.99825, z: 35.999996}
|
||||
m_Center: {x: -0.000073432915, y: 0.00008392333, z: 15.4}
|
||||
m_Size: {x: 0.59999794, y: 0.3599997, z: 0.5999819}
|
||||
m_Center: {x: 0.00000074505806, y: 0.16376366, z: -0.0000008493662}
|
||||
|
||||
@ -2709,7 +2709,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2016642935
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -2724,9 +2724,9 @@ RectTransform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 753346143}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 2981.5166, y: -101.5}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 521, y: 327}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2016642936
|
||||
@ -2741,7 +2741,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 6bcac7e483a825d48bb0e327d618f0ce, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
prefabToInstance: {fileID: 1671626081882168102, guid: 6749fe3471fc05847a373222f309879f, type: 3}
|
||||
prefabToInstance: {fileID: 8617488083332643293, guid: 6749fe3471fc05847a373222f309879f, type: 3}
|
||||
--- !u!114 &2016642937
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@ -135,7 +135,7 @@ public class ObjectDetectionSample : MonoBehaviour
|
||||
|
||||
Debug.Log($"Detected: {categoryName} with confidence {confidence * 100:F1}%");
|
||||
|
||||
string label = $"{categoryName} {confidence * 100:F1}%";
|
||||
string label = $"{categoryName}";
|
||||
_drawRect.CreateRect(rect, _colors[i % _colors.Length], label);
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user